010
Alias types to make it easier to move template definitions over from 010 Editor to ImHex
Types
BYTE
BYTE
using BYTE = s8;
CHAR
CHAR
using CHAR = s8;
DOUBLE
DOUBLE
using DOUBLE = double;
DWORD
DWORD
using DWORD = u32;
FLOAT
FLOAT
using FLOAT = float;
INT
INT
using INT = s32;
INT16
INT16
using INT16 = s16;
INT32
INT32
using INT32 = s32;
INT64
INT64
using INT64 = s64;
LONG
LONG
using LONG = s32;
QUAD
QUAD
using QUAD = s64;
QWORD
QWORD
using QWORD = u64;
SHORT
SHORT
using SHORT = s16;
UBYTE
UBYTE
using UBYTE = u8;
UCHAR
UCHAR
using UCHAR = u8;
UINT
UINT
using UINT = u32;
UINT16
UINT16
using UINT16 = u16;
UINT32
UINT32
using UINT32 = u32;
UINT64
UINT64
using UINT64 = u64;
ULONG
ULONG
using ULONG = u32;
UQUAD
UQUAD
using UQUAD = u64;
USHORT
USHORT
using USHORT = u16;
WORD
WORD
using WORD = u16;
__int64
__int64
using __int64 = s64;
__uint64
__uint64
using __uint64 = u64;
byte
byte
using byte = s8;
int
int
using int = s32;
int16
int16
using int16 = s16;
int32
int32
using int32 = s32;
int64
int64
using int64 = s64;
long
long
using long = s32;
quad
quad
using quad = s64;
short
short
using short = s16;
ubyte
ubyte
using ubyte = u8;
uchar
uchar
using uchar = u8;
uint
uint
using uint = u32;
uint16
uint16
using uint16 = u16;
uint32
uint32
using uint32 = u32;
uint64
uint64
using uint64 = u64;
ulong
ulong
using ulong = u32;
uquad
uquad
using uquad = u64;
ushort
ushort
using ushort = u16;
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